A downloadable asset pack

Buy Now$9.99 USD or more

TOSHA CARD BATTLES

A complete, ready-to-play card battle system for RPG Maker MZ.

🎮 TWO PLUGINS INCLUDED

ToshA_CardBattles.js — full card combat engine with rounds, AI, weather and mechanics.

ToshA_DeckBuilder.js — visual drag-and-drop deck editor built right into your game.

Custom card setup

Create and customize your own cards with names, types, art, and stats.

⚔️ 3 COMBAT ROWS

Melee, Ranged, and Siege rows — play strategically and dominate the battlefield.

🧠 BUILT-IN AI

Challenging bot with multiple difficulty levels and smart decision-making.

🌫️ WEATHER EFFECTS

Cards that change the battlefield with fog, frost, and rain mechanics.

Card abilities settings

Choose from multiple built-in card abilities — spy, medic, weather, morale boost, and more.

📦 WORKS OUT OF THE BOX

Includes pre-made cards, deck data, backgrounds, music, sounds, UI, and effects.

Fully responsive — scales automatically to any screen resolution. Just install and play.

Deck Builder interface

Build and manage multiple decks with a clean drag-and-drop interface.

📜 LICENSE

Buy once — use it however you want. Commercial use allowed. Modify, extend, or integrate freely into your project.

🔧 INSTALLATION

  • Copy both plugins into your js/plugins folder
  • Place images into img/pictures and sounds into audio/
  • Enable ToshA_CardBattles and ToshA_DeckBuilder in Plugin Manager
  • Done — start building and battling

📬 SUPPORT

Contact for support:


⚠️ DEMO VERSION LOADED

Feature Demo Version Full Version
Available Decks Only Humans and Monsters decks Unlimited deck creation
Card Pool 36 cards (including weather effects) Full access to all cards, unlimited card creation
Card Customization Not available Create and modify cards (names, types, stats, abilities)
AI Difficulty Levels Only Medium difficulty Easy, Medium, Hard, Expert, Master
Animations & Sound Effects Limited animations and sounds Full customization of animations and sound effects
Text & UI Customization Not available Edit text strings, card positions, and battlefield elements
Source Code Access Obfuscated code Open source for advanced customization
Updates & Support Limited support Regular updates and technical support
Updated 10 hours ago
Published 1 day ago
StatusReleased
CategoryAssets
AuthorToshaAngel
GenreCard Game
Tagsplugin, RPG Maker, RPG Maker MZ

Purchase

Buy Now$9.99 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $9.99 USD. You will get access to the following files:

Tosha_CardBatle Plugin MZ_EN.rar 24 MB
Tosha_CardBatle Plugin MZ_RU.rar 24 MB

Download demo

Download
DEMO Tosha_CardBatle Plugin MZ.rar 24 MB

Comments

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i think i love you
i been wanting this style of card game for years. trying out the demo now and plan on getting the full version very soon!

Thank you, it's very nice that you like it! 😊

(+1)

Hello there, does this interfere with the normal battle_scene or is it a seperate one so that you can use this as an minigame. (This is obviously based on Gwent from The Witcher were it also was a minigame).

Hi! This is a separate scene. It works exactly the same as in The Witcher, only here you can customize your decks, cards, description, and the like. 

Use it as a separate mini-game, with card collecting.

(+1)

Will there be an update in the future which will include "special abilities" for the Cards? Like Fog effect on a Range unit or that dublicates will give a bonus to x (like the gwent special abilities)? I know this is not an easy task to code and it would not be a problem if it will not come, just curious. :)

(2 edits) (+1)

Hey! Actually, many special abilities are already implemented in the current version

Here’s what’s supported so far:

  • Weather cards (Frost, Rain, Fog) that affect entire rows

  • Spy units that play on the opponent’s side and let you draw 2 cards

  • Medic cards that can revive a unit from the graveyard

  • Morale boost (+1 to all units in the same row)

  • Horn to double row strength

  • Decoy to swap a card from the field with one in your hand

  • Bond (duplicate units boost each other’s power)

  • Hero cards that are immune to weather and buffs

  • Clear weather cards

  • And a few others like random power or damage-row effects

So yeah, most of those “Gwent-style” mechanics are already in.
That said, I do plan to expand even more in the future with passive effects, conditional triggers, or even custom scripting per card.

Thanks for asking — I really appreciate it!